The challenge
An automaker needed massive synthetic video generation for simulations—but cloud costs were exploding, and rendering was too slow for agile development.
Key Obstacles:
- High cloud costs: Expensive GPU instances drained budgets
- Slow rendering: Delays stretched development timelines
- No scalability: Cloud-dependent workflows couldn’t keep up
OUR SOLUTION
Liquid built a lightweight, local synthetic video model that ran directly on automotive hardware, eliminating cloud dependency.
THE RESULTS
Faster, cheaper simulations at scale—no cloud needed.
- 2x faster rendering speeds
- 70% lower cloud costs
- Scaled synthetic data production in-house
- Gained competitive edge vs. cloud-reliant rivals